
Digital Art: Rafaël Rozendaal
Over twenty years of turning an artist's concepts into precise, interactive browser artworks — plus the websites and exhibition software around them.
2001 – present
Creative Developer & Software Engineer
Turning creative ambitions into software that works.
About

Creative development, digital art and complex interactive experiences. Combining visual thinking with deep technical problem-solving.
I am an experienced software developer whose work combines creative thinking with rigorous technical problem-solving. My strongest area is creative frontend development: translating ambitious concepts into polished, interactive software.
Since 2001 I have developed nearly all of artist Rafaël Rozendaal's digital artworks and installations, as well as the tooling, exhibition software and portfolio websites to support this.
Another pillar of my work, for over twenty years, has been building serious games and the engines behind them. That work has covered a wide range of areas, such as augmented reality, educational software for low-end devices, data analysis and integrations with custom hardware, LMSs, banking APIs and healthcare platforms.
That combination is what I bring: the craft of high-end creative technology paired with the disciplined, iterative engineering of serious game development. I make ambitious ideas work within real technical constraints and deliver them as software that lasts, working closely with designers, artists, domain experts, stakeholders and AI to get there.